3D Game Design
By the end of this course, learners should be able to explain Lesson 1: Course goals and success criteria
Master 3D Game Design with this in-depth training program designed for the African tech community. Whether you're just starting out or looking to level up your skills, this course provides everything you need.
You'll work on practical exercises that mirror real-world challenges faced by developers and tech professionals. Our step-by-step approach ensures you understand not just the 'how' but also the 'why'.
Join thousands of students who have transformed their careers through our courses.
What you will learn
- By the end of this course, learners should be able to explain Lesson 1: Course goals and success criteria
- By the end of this course, learners should be able to explain Lesson 2: Set up your learning environment
- By the end of this course, learners should be able to explain Lesson 3: Core concepts you will reuse
- By the end of this course, learners should be able to explain Lesson 4: Practice workflow and habits
- By the end of this course, learners should be able to explain Lesson 5: Debug when you get stuck
What you will build and prove
- Practice: Practice: Lesson 1: Course goals and success criteria
- Project: Apply 3D Game Design
- Quiz: Lesson 1: Course goals and success criteria check (pass 70%)
- Final assessment: 3D Game Design — course assessment (pass 70%)
Course journey
How this free course is structured — watch, practise, and progress module by module.
- Introduction & Setup
- Core Concepts
- Hands-On Practice
- Intermediate Techniques
- Advanced Topics
Practice
1 optional practice exercise — apply what you learned. Practice is not required to complete the course.
Assessment
- Lesson 1: Course goals and success criteria check · pass mark 70%
- 3D Game Design — course assessment · pass mark 70%
Prove
Course completion means finishing required lessons , and the course assessment . That grants a certificate of completion — not a professional certification. Optional practice does not block completion.
Curriculum
Week 1: Introduction & Setup
- Lesson 1: Course goals and success criteria Preview Practice 23min
- Lesson 2: Set up your learning environment Preview 18min
- Lesson 3: Core concepts you will reuse 10min
- Lesson 4: Practice workflow and habits 25min
- Lesson 5: Debug when you get stuck 9min
- Lesson 6: Document what you learn 24min
Week 2: Core Concepts
- Lesson 1: Apply the fundamentals 24min
- Lesson 2: Build a small practice project 9min
- Lesson 3: Review patterns and pitfalls 22min
- Lesson 4: Collaborate and get feedback 17min
- Lesson 5: Prepare for the next module 15min
Week 3: Hands-On Practice
- Lesson 1: Apply the fundamentals 10min
- Lesson 2: Build a small practice project 12min
- Lesson 3: Review patterns and pitfalls 13min
Week 4: Intermediate Techniques
- Lesson 1: Apply the fundamentals 16min
- Lesson 2: Build a small practice project 24min
- Lesson 3: Review patterns and pitfalls 20min
- Lesson 4: Collaborate and get feedback 24min
- Lesson 5: Prepare for the next module 9min
- Lesson 6: Reflect and set next goals 19min
Week 5: Advanced Topics
- Lesson 1: Apply the fundamentals 8min
- Lesson 2: Build a small practice project 19min
- Lesson 3: Review patterns and pitfalls 16min
- Lesson 4: Collaborate and get feedback 21min
- Lesson 5: Prepare for the next module 13min
Free to enroll — no purchase required.
Instructor: Africoders
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